Orionids are white or silver wolf-like creatures with the ability to "blink" from place to place by stepping through the 4th dimension. In some places they are known as "Warp Wolves"
Orionids are larger than a typical wolf, usually 76-86 cm tall, and weighing between 54-90 kg. Females are generally large than males, though not by an outstanding amount. They have large tufts of green hair both along the back of their neck and on the ends of their long ears. Their tail is likewise tufted with green, as well as their knee and elbow joints. Orionids are heavily muscled, and have a jaw full of sharp teeth.
The Triskelion. They prefer areas with expansive vegetation, the better to put their short-range teleportation abilities to use.
Orionid Level 5 Skirmisher Large fey beast XP 200 Initiative +7 Senses Perception +9; low-light vision HP 67; Bloodied 33 AC 19; Fortitude 18; Reflex 17; Will 16 Speed 8 , Teleport 4 m Bite (standard; at-will) +10 vs AC; 1d8 + 4 damage, or 2d8+4 damage against a prone target Combat Advantage The orionid gains combat advantage against a target that has one or more of the orionid's allies adjacent to it. If the oriodnid has combat advantage against the target, the target is also knocked prone on a hit. Pack Hunter (while mounted by a friendly rider of 5th level or higher; at-will) • Mount The orionid's rider gains combat advantage against an enemy if it has at least one ally other than its mount adjacent to the target. Alignment Unaligned Languages — Str 19 (+6) Dex 16 (+5) Wis 14 (+4) Con 19 (+6) Int 5 (–1) Cha 11 (+2) © 2009 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All rights reserved. This monster statistics block has been generated using the D&D Adventure Tools.